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17-01-2006
Announcing the opening of
GKAB Global Military Encyclopedia!
IT will cover the area of Air, Land and Water. It's an ongoing
project. I just finished the fighter section. |
14-12-2005
I have rebuilt the
Kuwaiti Army Site
11-12-2005
Added GKAB
Newsletter
09-11-2005
Added more free 3ds & Cob models to
Gulf
Knight's Air Base Forum
21-10-2004
I have updated the "K.A.H." History of
the Kuwaiti Army
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Welcome to Gulf Knight’s Air Base, this
month we celebrate our 5th year on the net. This site
started as a small one page site, that hardly had anything…Now it’s
this great place to be. We have a
very active forum, with many talented and well-respected members
from all over the globe. They’re a very artistic bunch, varying
form active pilots, engineers, college students and talented
high-school students, they know just about everything there is to
know about flight simulators. We also have talented 3D model
creators.
This site also concentrates on the
Kuwaiti Army and its branches. We try to highlight some of the
history of the second Gulf War (Desert Shield and Desert Storm) and
document it as precisely as possible from the Kuwaiti point of view,
by speaking to the people who fought the war, from the pilots to the
foot soldiers.
This site also offers more than 2,000
free 3ds models for poser courtesy of Gulf Knights Air Base.
Hope you enjoy your stay.
SITE ADMIN
18th December 2005 |
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18th December 2004
About Jane's USAF.

This Jane's
flight sim features eight jets from the U.S. Air Force, more than 62
historical and hypothetical missions -- including a semi-dynamic
future campaign. Advanced graphics feature spectacular special
effects, 3D cockpits for each aircraft and screen resolution up to
1280 x 1024. Missions can be recorded and played back. Detailed,
"real-world" terrain uses stereoscopic satellite data with true
elevation and coloring. Voice activation technology can control
wingman commands, aircraft operations and pre-defined chat messages.
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© 2003-2005 Gulf Knight's Air
Base. All Rights Reserved. |
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ltimate Jane's USAF resource for
trailers, screenshots, cheats, walkthroughs, release dates, previews, reviews,
soundtracks and news, Jane's, USAF, forum, flight sims, models, jets, aircraft,
tanks, ships, ARMY, subs, free, .3ds, .cob, Kuwaiti, world, airforce, air force,
tutorials, Gulf
Knight,
Gulf
Knight's
Air Base, Kuwait Army, Gulf
War, KAF.Graphical flaws aside, USAF continues a revered tradition of accessible
and diverse Jane's flight simulations. A straight line runs from Chuck Yeager's
Air Combat, one of the most revered and influential PC flight sims, to Jane's
new survey sim USAF. The Jane's tradition of accessible flight simulations with
plenty of planes and options has given us Air Combat, US Navy Fighters, Advanced
Tactical Fighters, and Israeli Air Force, with steady improvement and little
deviation from the formula. USAF is no exception, but is poised to take the
survey sim into new territory.The appeal of this sort of simulation is because
of several factors: It has a lot of planes, numerous gameplay options, and
moderate realism levels. Together these three elements create a package that
gives the more casual fan a taste of air combat without the burden of too much
detail. Hard-core simulation fans often shun such games for these same reasons,
because the generic controls and lack of extreme realism or detail seem too far
removed from the real-world complexities of in-depth sims like Flanker 2.0 and
Falcon. There's no question that USAF falls in the midrange on the realism
scale. With eight flyable planes, you can't expect the refined flight model and
sophisticated avionics of a stand-alone simulation. But for this trade-off you
get those eight planes, each with unique cockpits and distinct, if not precise,
flight models. To simplify things, controls are shared among the eight planes,
so that the F-117 uses the same radar functions as the F-16, and so on. USAF
pushes the envelope by taking on several generations of air combat. Planes and
missions come from Vietnam, the Gulf
War, and the near future, creating a broad canvas of action rarely seen in a
flight sim. You can fly in the F-15, F-16, F-22, F-117, F4, MiG 29, F-105, and
A-10, plus some variations on these. This diversity serves as a sort of history
lesson on the development of jet combat, as you go from the fast gunfights and
rudimentary radar of the F-105 and F4 to the hi-tech stealth precision of the
F-22. All three eras (past, present, and future) are ably served by full-blown
campaigns illustrating the many roles of air combat. The four campaigns include
a present-day training situation, Vietnam, the
Gulf
War, and a hypothetical near-future European conflict. Campaigns are semidynamic,
meaning the missions are scripted with some randomization, and resources are
tracked throughout the course of the campaign. If you use missiles and lose
airframes carelessly, you'll probably find yourself short on funds later in the
campaign. It's not the true dynamic battlefield found in the likes of Longbow
and Falcon, but the missions are tight and the campaigns are satisfying. The
rest of the play options feature the stunning array of game types that are the
trademark of the Jane's line. You can create almost any encounter you want with
a quick mission option. Air-to-air and strike missions can be configured to pit
any aircraft or group against any other in any situation, altitude, and position
of advantage. Want to try a wing of Phantoms against a single Strike Eagle? It
will take you about a minute. You can also simply start a random quick mission
that will choose all these settings for you. Scripted stand-alone missions take
on specific historical encounters and elaborate hypothetical scenarios that
cover the entire range of air combat. USAF is playable online via Jane's
Combat.net matching service, and will also form the core of the forthcoming
Jane's World War: a massively multiplayer persistent-world air-combat arena. It
will be your first point of entry to this ambitious project, but the beta and
final launch dates of Jane's World War are uncertain as of this time. Visually,
USAF is inconsistent. The detail on the planes and objects is good, and while
terrain looks decent from high altitudes, you'll see some real problems with it
once you get down low. The landscape textures have visible seams. There's also
an odd kind of texture pop-in as the terrain visibly smoothes during flight.
Even the trees and bushes look funny: small, blinking, and quite distracting.
Frame rates are adequate on a high-powered system, but the terrain problems in
Pixel's Israeli Air Force persist in this newer simulation. In high-altitude
aircraft this isn't a problem, but with the mud runs of the A-10 and F15, it
becomes more of an issue. Graphical flaws aside, USAF continues a revered
tradition of accessible and diverse Jane's flight simulations. There are more
missions and planes in this one package than in a dozen other recent sims, and
its diverse features and the important place USAF will have in Jane's World War
will keep it flying for a long, long time to come.